SCA 2020 : Symposium on Computer Animation

  in Conferences   Posted on February 28, 2020

Conference Information

Submission Deadline Thursday 04 Jun 2020 Proceedings indexed by :
Conference Dates Aug 24, 2020 - Aug 26, 2020
Conference Address Montreal, Canada
Conference & Submission Link http://computeranimation.org/
Conference Organizers : ( Deadline extended ? Click here to edit )

Conference Ranking & Metrics (This is a TOP Conference)

Impact Score 1.98
#Contributing Top Scientists 12
#Papers published by Top Scientists 10
Google Scholar H5-index 19
Number of Editions: 20
Guide2Research Overall Ranking: 467
Category Rankings
Graphics & Computer-Aided Design 31
Human Computer Interaction 50
Proceedings https://ieeexplore.ieee.org/xpl/conhome/1002452/all-proceedings

Conference Call for Papers

Call for Papers

ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2020

The 19th annual Symposium on Computer Animation (SCA) will be held in Montreal, Canada, August 24-26, and the symposium will be hosted at McGill University in Canada. SCA is the premier forum for innovations in the software and technology of computer animation. It unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with single-track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations. We hope to see you in Montreal!

We invite submission of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Each submission will be refereed on the basis of technical quality, novelty, significance, and clarity. All accepted papers will be published in the journal Computer Graphics Forum.

We invite work on a broad range of topics, including:

– 2D, 3D, and N-D animation systems

– autonomous characters

– clothing animation and simulation

– expressive motion / communication

– facial animation

– group and crowd behavior

– intuitive interfaces for creating and editing animations

– mathematical foundations of animation

– methods of control and artistic direction of simulations

– machine-learning techniques for animation

– nature in motion (natural phenomena, plants, clouds, …)

– new time-based art forms on the computer

– novel time-varying phenomena

– perceptual metrics and foundations of animation

– physical realism / measuring the real world for animation

– physical simulation

– fluid animation

– planning / learning / optimization for animation

– real-time and interactive methods

– camera control methods for computer animation

– sound and speech for animation

as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.

Important Dates (all dates are 2020 at 23:59 UTC))

Title and Abstract Submission: May 4

Paper Submission: May 7

Paper Notification: June 24

Paper Revised Version: July 1

Approval of the revision: July 13

Paper Final Notification: July 15

Camera-ready Paper: July 23

Symposium: August 24-26

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