QoMEX 2021 : International Workshop on Quality of Multimedia Experience

  in Conferences   Posted on June 17, 2020

Conference Information

Submission Deadline Tuesday 16 Feb 2021 Proceedings indexed by :
Conference Dates Jun 14, 2021 - Jun 17, 2021
Conference Address Online, Online
Conference & Submission Link https://qomex2021.itec.aau.at/
Conference Organizers : ( Deadline extended ? Click here to edit )

Conference Ranking & Metrics (This is a TOP Conference)

Impact Score 3.46
#Contributing Top Scientists 13
#Papers published by Top Scientists 43
Google Scholar H5-index 26
Number of Editions: 13
Guide2Research Overall Ranking: 185
Category Rankings
Human Computer Interaction 19
Image Processing & Computer Vision 23
Web, Mobile & Multimedia Technologies 34
Proceedings https://ieeexplore.ieee.org/xpl/conhome/1002876/all-proceedings
DBLP Page https://dblp.uni-trier.de/db/conf/qomex

Conference Call for Papers

The 13th International Conference on Quality of Multimedia Experience will be held from June 14th to 17th, 2021 in Montreal, Canada. QoMEX 2021 will provide a warm welcome to leading experts from academia and industry to present and discuss current and future research on multimedia quality, quality of experience (QoE) and user experience (UX). The conference will be held in form of oral, poster and plenary sessions, comprising dedicated special sessions on trending topics.

Prospective authors are invited to submit full or short papers (maximum of 6 (full papers) or 3 (+1 references, short papers) pages, respectively) to the general track and to special sessions. A core component of QoMEX 2021 will be demos from academia and industry and a paper format will be offered for content which requires live demonstrations. Each paper will undergo a double-blind review process. Full, short and demo papers will be included in the Conference Proceedings. Full and short papers will be published in IEEExplore.

The QoMEX 2021 team solicits contributions including but not limited to topics:

Immersive QoE: Concepts and links.
Immersive experiences and technologies.
QoE in the era of big data and deep learning.
Games User Research and Experience.
New assessment and evaluation methods.
Quality, experience and user state.
QoE management in a digital world.
Quality of Life.
Multimodal perception & quality.
Immersive technologies and content creation.
QoE and content creation.
QoE data analytics.
Databases for QoE research.
Emerging Special Session Topics VPQM relevant.
Audio/Visual user experience.

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