DS-RT 2021 : IEEE International Symposium on Distributed Simulation and Real-Time Applications

in Conferences   Posted on January 29, 2021 

Conference Information

Submission Deadline Sunday 30 May 2021 Proceedings indexed by :
Conference Dates Sep 27, 2021 - Sep 29, 2021
Conference Address Valencia, Spain
Conference & Submission Link http://ds-rt.com/2021/home
Conference Organizers : ( Deadline extended ? Click here to edit )

Conference Ranking & Metrics (This is a TOP Conference)

Impact Score 0.66
#Contributing Top Scientists 8
#Papers published by Top Scientists 10
Google Scholar H5-index 10
Number of Editions: 25
Guide2Research Overall Ranking: 922
Category Rankings
Networks and Communications 209
Hardware, Robotics & Electronics 203
Software Engineering & Programming 211
Proceedings https://ieeexplore.ieee.org/xpl/conhome/1000218/all-proceedings

Conference Call for Papers

The scope of the symposium includes, but is not limited to:

Paradigms, Methodology, Algorithms and Software Architectures for Large Scale Distributed and Real-Time Simulations (e.g. Parallel and Distributed Simulation, Multi-Agent Based Distributed Simulation, HLA/RTI, Web, Grid and cloud-based Simulation, hardware-software co-design for extreme-scale simulations)

Paradigms, Modelling, Architecture and Environments for Large Scale Real-time Systems and Concurrent Systems with hard and soft Real-Time Constraints

Non-functional Properties of Distributed Simulation and Real-Time Systems (e.g. Dependability, Availability, Reliability, Maintainability, Safety, Security, Trustworthiness, QoS)

Theoretical Foundations of Large-Scale Real-Time and Simulation Models (e.g. Event Systems, Causality, Space-Time Models, Notions of Time, Discrete and Continuous Systems, Simulator Coordination)

Advances in Modelling and Simulation Studies and Technologies (Reuse of Models, New Modelling Languages, Agent-based M&S, Spatial M&S, Cognitive Modelling, Neural Network Models, Artificial Intelligence in Simulation, Discrete Events, Continuous Simulation, Service-oriented Computing and Simulation, Web-based Modelling and Simulation, Simulation of Multimedia Applications and Systems, etc.)

Pervasive and Ubiquitous Computing Architectures and Applications that involve Simulations and/or adhere to Real-Time Constraints

Languages and Tools, Development Environments, Data Interfaces, Network Protocols and Model Repositories that address Very Large Simulations

Data Management and Distribution Issues, Interest Management, Semantic Modelling, Multi-resolution Modelling, Dead-Reckoning Mechanisms

Simulation Studies at Large and Very Large Scale (e.g. Industrial, Commercial, Ecological and Environmental, Societal, Power and Energy)

Environmental and Emerging Simulation Challenges (e.g. Growth of Human Population, Climate Change, CO2, Health Care, Ecosystems, Sustainable Development, Water and Energy Supply, Human Mobility, Traffic Modelling, World Stock Markets, Food Supply Chains, Megacities, Smart Cities, Smart Networks, Disaster Planning, etc.)

Performance and Validation of Large-Scale and Distributed Simulations (e.g., benchmarking and analytical results, empirical studies DIS, HLA/RTI studies)

Visual Interactive Simulation Environments (e.g., Generic Animation, Visual Interactive Modelling, Interactive Computer Based Training and Learning, Scientific Visualization, High-End Computer Graphics)

Simulation-based Virtual Environments and Mixed Reality Systems (e.g. Interactive Virtual Reality, Human Communication through Immersive Environments)

Collaborative Virtual and Augmented Reality, Shared Interaction Spaces, Telepresence Systems and Shared Workspaces, 3D Video and Acoustic Reconstruction, Shared Object Manipulation

Design Issues, Interaction Designs, Human Computer Interaction Issues raised by Large Scale DS-RT Systems

Serious Gaming and Massive Multiplayer Online Games (MMOG) applications, architectures and scalability issues

Technologies for Living Labs (e.g. Mirror World Simulation, Interoperability, Large Scale Multi-Sensor Networks, Global Wireless Communication, Multi-Stakeholder Understanding and Innovation)

Innovative Styles of Interactions with Large Scale DS-RT Systems (e.g. Implicit, Situative and Attentive Interaction, Tangible Interaction, Embedded Interaction, etc.)

Media Convergence (e.g. New Technologies, Media Theory, Real-Time considerations of Multi-Modality, etc.)

Verification and Validation of Simulation Models

Simulation in healthcare, Medical Simulations

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