Gamification techniques and serious games are often used to capture and maintain user’s attention and motivation. This is particularly important when dealing with young patients or people with special needs. Patient’s collaboration is crucial for doctors to perform a good diagnosis, and to provide an efficient therapy, but it cannot always be taken for granted. Moreover, serious games are proved to be an efficient tool to incentivize people to improve their lifestyle, e.g., making more physical activity or enjoying cultural heritage.
This special issue will feature new insights, research, and practice on how to design, develop and use gamification and persuasive technologies to create serious games and applications to improve individuals’ Quality of Life (QoL) and behavior, with a particular focus on people with disabilities.
The special issue targets researchers, doctoral students, practitioners and other people interested in presenting central themes associated with the development and use of serious games and applications to help people with special needs. Papers on both theoretical aspects and design method of gamification techniques and serious games are welcomed, as well as system prototypes and novel evaluation methods.
Topic of interest include, but are not limited to:
1. Serious game design for better lifestyle promotion
2. Serious games for people with disability
3. Games for Education and Learning
5. Pervasive Systems
6. Assistive Technologies
7. Persuasive solutions
8. Methods, models and principles for gamification design
9. Usability and accessibility issues
10. Games for Health and Well-Being
11. Serious Games for social inclusion
12. Serious Games for cultural heritage
The ENTCOM’s submission system will be open for submissions to our special issue from October 23rd, 2019. All manuscripts and any supplementary material should be submitted through Elsevier Editorial System (EVISE). The authors must select “VSI: SG-QOL” when they reach the “Article Type” step in the submission process. Please submit your manuscript before March 31, 2020.
Please ensure you read the Guide for Authors before writing your manuscript. The Guide for Authors and link to submit your manuscript is available on the Journal’s homepage at: https://www.elsevier.com/journals/entertainment-computing/1875-9521/guide-for-authors
Submission deadline: March 31, 2020
Acceptance deadline: Jul 31, 2020
Antonio Rodà, University of Padova, email@example.com
Ombretta Gaggi, University of Padova, firstname.lastname@example.org