Houbing Song, Embry-Riddle Aeronautical University, USA, Houbing.Song@erau.edu
Zhihan Lv, Qingdao University, China, firstname.lastname@example.org
Jaime Lloret, Polytechnic University of Valencia, Spain, email@example.com
In the last few years, remarkable progress has been made with mobile consumer devices. Modern smartphones and tablet computers offer multi-core processors and graphics processing units, which open up new application possibilities such as augmented reality, virtual reality, and 3D reconstruction. Augmented Reality (AR) is a key technology that will facilitate a paradigm shift in the way users interact with data and has only just recently been recognized as a viable solution for solving many critical needs. The AR technology can be used to visualize data from hundreds of sensors simultaneously overlaying relevant and actionable information over environments through a headset. Mobile devices make AR technology easily accessible in the field. With easier and more accessible use, a variety of different applications (besides video gaming) become more feasible. In summary, AR is an upcoming technology which is going to have a major impact on many applications. Currently, conducting AR is time consuming on mobile devices. This special issue is meant to address the implementation or real-time aspects of AR. The components in an AR system include color consistency, feature tracking, bundle adjustment, camera (self-)calibration, stereo matching, and multi-view stereo. Moreover, the high-level applications based on augmented reality, e.g. smart city, simulation, and industrial engineering, would require additional computational times.
This special session aims to offer the latest results addressing real-time image processing techniques for augmented reality. The thrust of this special issue is on the real-time aspects of augmented reality.
Real-Time topics of interest include, but are not limited to:
- Real-Time Augmented Reality
- Real-Time Color Consistency in Augmented Reality
- Real-Time Image Denoising in Augmented Reality
- Real-Time Image Enhancement in Augmented Reality
- Real-Time Image Super Resolution in Augmented Reality
- Real-Time 3D Reconstruction in Augmented Reality
- Real-Time Simultaneous Localization and Mapping on Mobile Devices
- Real-Time Feature Tracking/Matching in Augmented Reality
- Real-Time Bundle Adjustment in Augmented Reality
- Real-Time Camera Pose Estimation in Augmented Reality
- Real-Time Stereo Matching for Mobile Augmented Reality
- Novel Parallel Computing Techniques for Augmented Reality
- Novel Mobile Devices for Real-Time Augmented Reality
Manuscripts submission deadline: November 1, 2020
First notification: March 1, 2021
Submission of revised manuscript: May 1, 2021
Final notification: June 1, 2021
Submitted papers should present original, unpublished work, relevant to one of the topics of this special issue. Note that there is a page limit of 12 pages (double column format).
All submitted papers will be evaluated on the basis of relevance, significance of contribution, technical quality, and quality of presentation, by at least three independent reviewers (the papers will be reviewed following standard peer-review procedures of the Journal).
Manuscripts are requested according to the Instructions for Authors available at https://springer.com/11554.
Prior to sending full paper submissions, it is highly recommended to query the appropriateness of submissions by sending a 100-200 words abstract to the guest editors.
The complete manuscript is to be submitted via the online submission system at https://www.editorialmanager.com/rtip/default.aspx.