Virtual Reality

  in Journal   Posted on September 23, 2020

Journal Ranking & Metrics

G2R Score : 1.16
G2R H-Index : 3
JCR Impact Factor : 3.634
Scopus Citescore : 7.1
SCIMAGO SJR : 0.954
SCIMAGO H-index : 41
Guide2Research Overall Ranking : 712

Journal Information

ISSN : 1359-4338
Publisher :
Periodicity : Quarterly
Editors-in-Chief : Robert D. Macredie, Daniel Ballin
Journal & Submission Website : https://www.springer.com/journal/10055

Top Scientists who published in this Journal

Number of top scientists* : 6
Documents published by top scientists* : 5
* Based on data published during the last three years.

Aims & Scope of the Journal

The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applicationsDevelopment and evaluation of systems, tools, techniques and software that advance the field, including:Display technologies, including Head Mounted Displays, simulators and immersive displaysHaptic technologies, including novel devices, interaction and renderingInteraction management, including gesture control, eye gaze, biosensors and wearables Tracking technologiesVR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling. Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defenceResearch demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systemsOriginal research studies assessing the social, ethical, data or legal aspects of VR/AR/MRTo complement original research articles, the journal also welcomes papers that provide state of the art reviews of specific aspects of VR/MR/AR. Such papers must be rigorous and represent a valuable resource for researcher and practitioners. The journal’s audience includes those undertaking research in academia and…

Special Issues on this journal

Closed Special Issues