GameSec 2019 : Conference on the Decision and Game Theory for Security (GameSec)

  in Conferences   Posted on July 1, 2019

Conference Information

Submission Deadline Thursday 20 Jun 2019 Proceedings indexed by :
Conference Dates Oct 30, 2019 - Nov 1, 2019
Conference Address Stockholm, Sweden
Conference & Submission Link
Conference Organizers : ( Deadline extended ? Click here to edit )

Conference Ranking & Metrics (This is a TOP Conference)

Guide2Research Overall Ranking: 316
Category Rankings
Computer Security and Cryptography 25
Computational Theory and Mathematics 39
Human Computer Interaction 45
Number of Editions: 11 ( since 2010 )
DBPL Proceedings

Google Scholar H5-index:

Conference Call for Papers

As we close the second decade of the 21st century, modern societies are becoming dependent on information, automation, and communication technologies more than ever. Managing the security of the emerging systems, many of them safety critical, poses significant challenges. The 10th Conference on Decision and Game Theory for Security focuses on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically-relevant analytical methods. GameSec 2019 invites novel, high-quality theoretical and practically-relevant contributions, which apply decision and game theory, as well as related techniques such as optimization, machine learning, dynamic control and mechanism design, to build resilient, secure, and dependable networked systems. The goal of GameSec 2019 is to bring together academic and industrial researchers in an effort to identify and discuss the major technical challenges and recent results that highlight the connections between game theory, control, distributed optimization, machine learning, economic incentives and real-world security, reputation, trust and privacy problems.
Conference Topics include (but are not restricted to):

GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:

Game theory, control, and mechanism design for security and privacy
Decision making for cybersecurity and security requirements engineering
Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
Risk assessment and security risk management
Security and privacy of wireless and mobile communications, including user location privacy
Socio-technological and behavioral approaches to security
Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
Adversarial Machine Learning and the role of AI in system security