CGA2019 : 6th International Conference and Expo on Computer Graphics & Animation

  in Conferences   Posted on March 31, 2019

Conference Information

Submission Deadline Sunday 25 Aug 2019 Proceedings indexed by :
Conference Dates Sep 25, 2019 - Sep 26, 2019
Conference Address Toronto, Canada
Conference & Submission Link https://computergraphics-animation.conferenceseries.com/
Conference Organizers : ( Deadline extended ? Click here to edit )

Conference Call for Papers

Computer Graphics & Animation 2019 Expo aims in promulgating knowledge and facilitating sharing of new ideas amongst the professionals, industrialists, animators, graphic designers, and students from the background of Computer Graphics, animation, game design, VR, GPU Technology and related topics too.

CGA is one of the oldest international conferences in computer graphics and animation in the world. In the last past five years, CGA was held in Chicago, USA(2014), San Antonio, USA(2015), Las Vegas, USA(2016), Berlin, Germany(2017) and Montreal, Canada(2018).

Collaborators-: The Institute for Education, Research, and Scholarships (IFERS), Springer – Encyclopedia Computer Graphics and Games (ECGG)

• Selected papers get published in Springer – “Encyclopedia of Computer Graphics and Games (ECGG)”
Reference link:https://meteor.springer.com/computergraphics
• Opportunity to get sponsorship\’s for their research career by The Institute for Education, Research, and Scholarships (IFERS)

The conference provides the global platform for the scientific community as an interactive and engaging 02-day event: unique in format, content, networking, and engagement. CGA2019 is pleased to invites scientists, researchers, educators, professionals, practitioners, animators, graphic designers, software developers, artists and students with their innovative ideas and creativity. The conference is organized with the theme \”Global innovation and research techniques in Computer Graphics, Animation, Game Design & VR” which comprised of 17 Sessions/Tracks designed to offer widespread knowledge that addresses current issues and innovations in the field of Graphics & Animation world.

Highlight topics and not limited to:
– Computer Graphics
– Computer Animation
– Animation Industry
– Modeling
– Simulation
– Game Design & Development
– Gamification and Social Game Mechanics
– GPU Technology
– Computer Graphics Applications
– Computer Vision & Pattern Recognition
– Virtual, Augmented and Mixed Reality
– Imaging and Image Processing
– Rendering
– Visualization
– 3D Printing
– Human-Computer Interaction
– 3D Web Technology

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